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1. SBUs - in Player Features and Ideas Discussion [original thread]
It is very cheap for what it does.
- by Shadowed Broker - at 2011.08.08 02:42:00
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2. Gallente must have skills (and levels) - in EVE New Citizens Q&A [original thread]
Hull Upgrades 5, Hybrid Turrets, Drones 5, Scout Drone 5, Drone interfacing 4 Gunnery Skills ( high tracking ) and navigation are good for pvp. Because of some good pvp faction ships, cross training mimn and getting projectile turrets is also nif...
- by Shadowed Broker - at 2011.07.15 21:40:00
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3. Nerf High Security Space - in Player Features and Ideas Discussion [original thread]
The amount of ISK per hour which can be generated doing level 4 missions in blitz mode is too high for high sec. It injects way too much ISK to the market (assuming bots under control).
- by Shadowed Broker - at 2011.07.15 21:19:00
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4. High Sec Populations - in EVE General Discussion [original thread]
Originally by: Miss Rabblt Edited by: Miss Rabblt on 12/07/2011 14:56:14 Edited by: Miss Rabblt on 12/07/2011 14:54:54 Originally by: Pou Tau So about 3 weeks into Eve I joined a low sec / 0.0 corp that took me in and train...
- by Shadowed Broker - at 2011.07.12 17:11:00
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5. Stop The Killing of Non Combat Ships - in Player Features and Ideas Discussion [original thread]
Originally by: Quintin Taurus If anything, they should add a feature that before a non combat ship can be attacked, the pilot being attacked needs to agree to hostile action... In my opinion this would make the game a lot less frustrating...
- by Shadowed Broker - at 2011.07.08 18:10:00
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6. 0.0 Miners - in Player Features and Ideas Discussion [original thread]
Edited by: Shadowed Broker on 06/07/2011 20:01:23 Originally by: shady trader There is plently of trit in 0.0, there are veld riod as big as moons. The problem is that players are not willing to pay a price to make mining it worth whil...
- by Shadowed Broker - at 2011.07.06 19:59:00
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7. 0.0 Miners - in Player Features and Ideas Discussion [original thread]
Trit and Pyr are too limited in 0.0 in most markets. To increase 0.0 populations, increase their markets. Make veldspar and scordite in 0.0 yield more than high sec, not less ( refining cost are higher in 0.0). Add a "super shinny" veldspar tha...
- by Shadowed Broker - at 2011.07.06 14:15:00
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8. that Quafe in the at9 control room... i want it - in EVE General Discussion [original thread]
I just noticed Interstellar Kredit (ISK) Icelandic Kr=na (ISK)
- by Shadowed Broker - at 2011.06.15 15:06:00
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9. Noob questions - in EVE New Citizens Q&A [original thread]
I would advise training to fly your favorite BC, and be able to do so well. A lot of the large corps will allow lower skill point members in if they are a HiC / Logi pilot. As far as corp recruitment scams, 2 very common ones. Join a small corp...
- by Shadowed Broker - at 2011.06.09 21:06:00
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10. PvP as intended or grief play? - in EVE General Discussion [original thread]
This is a serious question. For the last 2 months, the same gang of stealth bombers has been afk cloaking in an area 23/7. (The time is not an overstatement, literally 2 months, 23/7) They have been killed numerous times, they keep returning. T...
- by Shadowed Broker - at 2011.06.08 13:52:00
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11. Why can't Concord be bribed to ignore the inital bribe - in EVE General Discussion [original thread]
Eve is a player vs player sand box game. but also, There is no honor in padding your kill board with tech 1 cruiser kills of 1 month old players. There are several options for you. Form an alliance, even 2 small corps making an alliance jumps...
- by Shadowed Broker - at 2011.05.31 20:38:00
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12. Wrecks - in Player Features and Ideas Discussion [original thread]
I really like the hull wrecks of the capitals / titans. I would really like to see this applied to all other ship models. Similar hulls could have similar wrecks too. Raven / Golem, Stabber / Vagabond, Vexor / Arazu Just eye candy though, but...
- by Shadowed Broker - at 2011.05.24 21:53:00
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13. Name the system! - in Player Features and Ideas Discussion [original thread]
Would be a great isk sink....
- by Shadowed Broker - at 2011.04.27 19:52:00
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14. New so just saying hello - in EVE New Citizens Q&A [original thread]
Hi
- by Shadowed Broker - at 2011.04.27 14:20:00
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15. WTB Graphics Card - in EVE General Discussion [original thread]
Ill sell you an ATI 5750 for isk ~ message me in game. If that's allowed, gotta check in on the whole selling isk thing, maybe for time cards or good old fashion gold, shrug? GMs Is trading a video card for isk allowed?
- by Shadowed Broker - at 2011.04.13 18:15:00
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16. Go even farther CCP, No Upgraded Systems - in EVE General Discussion [original thread]
Originally by: Calfis Because there are some that will still rent, its entirely possible that blocs will simply lower the rent for afflicted systems where it becomes affordable to rent off doing lower anomalies and mining anoms. The only...
- by Shadowed Broker - at 2011.04.05 18:03:00
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17. Go even farther CCP, No Upgraded Systems - in EVE General Discussion [original thread]
Edited by: Shadowed Broker on 04/04/2011 20:09:47 Originally by: Calfis Anyone who thinks this will affect the mega-blocks ability to keep stacking is naive. This only hurts the small entities that have invested a lot of isk into the i...
- by Shadowed Broker - at 2011.04.04 20:08:00
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18. Go even farther CCP, No Upgraded Systems - in EVE General Discussion [original thread]
I wish you would just remove these completely, and make sites spread out over a constellation. Maybe have each constellation contain a random number of each site say 1-3 sanctums 2-4 hubs ext and have it not be consistent in which systems the be...
- by Shadowed Broker - at 2011.04.04 16:43:00
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19. Subspace Field Sensor - in Player Features and Ideas Discussion [original thread]
Edited by: Shadowed Broker on 31/03/2011 22:55:20 No need to not be civil guys. I was thinking of 1 main role for each of these, hence the short ranges on them. The small solo ones, alerts you if a cloaked unit is sitting in point range waiti...
- by Shadowed Broker - at 2011.03.31 22:53:00
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20. Subspace Field Sensor - in Player Features and Ideas Discussion [original thread]
Edited by: Shadowed Broker on 31/03/2011 17:15:28 Subspace Field Sensor High Slot, 40 CPU, 1 Power Grid Cycle time 12 Seconds AE - 40 Range 30km Effect - Detects number of cloaked signatures in 30km range of you Similar to Ore scanner Does no...
- by Shadowed Broker - at 2011.03.31 17:14:00
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